github.com/caddyserver/caddy/v2/notify
Package notify provides facilities for notifying process managers of state changes, mainly for when running as a system service.
Package
Files: 1. Third party imports: 0. Imports from organisation: 0. Tests: 0. Benchmarks: 0.
Vars
var socketPath, _ = os.LookupEnv("NOTIFY_SOCKET")
Functions
func Error
Error is like Status, but sends systemd an error message instead, with an optional errno-style error number.
func Error(err error, errno int) error {
collapsedErr := strings.ReplaceAll(err.Error(), "\n", " ")
msg := fmt.Sprintf("STATUS=%s", collapsedErr)
if errno > 0 {
msg += fmt.Sprintf("\nERRNO=%d", errno)
}
return sdNotify(msg)
}
Cognitive complexity: 2
, Cyclomatic complexity: 2
func Ready
Ready notifies systemd that caddy has finished its initialization routines.
func Ready() error {
return sdNotify("READY=1")
}
Cognitive complexity: 0
, Cyclomatic complexity: 1
func Reloading
Reloading notifies systemd that caddy is reloading its config.
func Reloading() error {
return sdNotify("RELOADING=1")
}
Cognitive complexity: 0
, Cyclomatic complexity: 1
func Status
Status sends systemd an updated status message.
func Status(msg string) error {
return sdNotify("STATUS=" + msg)
}
Cognitive complexity: 0
, Cyclomatic complexity: 1
func Stopping
Stopping notifies systemd that caddy is stopping.
func Stopping() error {
return sdNotify("STOPPING=1")
}
Cognitive complexity: 0
, Cyclomatic complexity: 1
Private functions
func sdNotify
sdNotify (payload string) error
References: net.DialUnix, net.UnixAddr.